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inc
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client.hpp
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C/C++ Source or Header
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1996-01-24
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1KB
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49 lines
#ifndef __CLIENT_HPP_
#define __CLIENT_HPP_
/*
Client duties :
- Get local inputs
- Send current inputs
- read server commands until
- process commands
- ability to detach from server
- ability to "talk" with a local server
through global local_server
and functions local_server->insert_received_packet(pk);
local_server->get_output_packet(pk);
*/
#include "macs.hpp"
#include "packet.hpp"
class view;
class game_client
{
int process_command(uchar cmd, view *player, packet &pk);
int need_to_read_views;
public :
int cnum;
game_client(int client_number);
void request_entry(); // asks server for entry into the game
void wait_entry(); // wait for signal from server so we can download level
void entry_continue(); // server needs ack before continue from above
void get_local_inputs(packet &pk); // writes inputs to packet as commands
void send_local_request(packet &pk); // sends commands to server
void read_server_commands(packet &pk); // reads everybodies commands
void process_packet(packet &pk);
void quit_server();
void read_views();
} ;
extern game_client *local_client;
#endif